Top 10k strings from Jokers Wild - Adventure (1984)(Phoenix Software).tzx
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4 in the Bearded Lady's 2 will destroy it if the safety 2 where three paths meet. The path west goes between two 2 wandering the Mirror 2 waits for your ticket 2 trying to find the 2 the Vortex 2 tent. A sign says 'CLOSED' 2 tent. A flap leads to another 2 switch is set 2 surrounded by ghosts. 2 suit with a tin heart over the pocket 2 stirrups looks odd. To ride, go West 2 standing at a crossroadswith the carousel to the west 2 smashes down 2 shines at the end 2 room. There is a bloodstain on 2 realise it won't stop. Your 2 owns the content to safety, withno con. 2 outside the Hall of 2 outside the Ghost Train.It has a padlock 2 outside the Fortune 2 outside the Bunko Booth 2 outside the Bearded 2 open. Inside is a map and a 2 on the Ghost Train. The power fails, and you are left indarkness. Suddenly seven ghosts surround you 2 on a track. South is theClowns tent 2 on a path between two 2 now on the horse. The 2 noise is heard next door 2 must give me 14 diamonds. 2 much for you. Bye Bye 2 lost!! in the Hall of 2 litter the floor 2 lever to be inserted. Footprintslead away 2 in the training area. 2 in the Spanish 2 in the Primitive Peoples& Weapons room. Around you are 2 in the Mirror Maze 2 in the Juggler's tent. 2 in the Hollywood Horrorsroom. Frankenstein looms on yourright and Dracula leers 2 in the Hall of Mirrors. On one wall is a large button 2 in the Hall of Mirrors. In a corner is a box opened by aphotoelectric cell 2 in the Hall of Mirrors 2 in the Ghost Train Car. The door shuts & with a jolt youare off 2 in the French Revolutionroom. As you look a guillotine 2 in the Fortune Teller's tent. She says 'You need a womanwho is not what she seems.' A 2 in the Clown's tent. 2 in the Circus Ring. 2 in the Big Top. West is an elephant act. North an open 2 in a tunnel. A light 2 in a Ferris Wheel car. 2 floor, and a badge saying she isa special agent 2 flap leads out 2 figures of pigmies and other 2 falls asleep-it was drugged 2 enemies have won 2 diamonds, and you have none 2 constituent particles 2 by the silent Ferris 2 by the Ferris Wheel. It is not working 2 by the Bearded Lady's 2 but forgot one safety measure. 2 buried in the Ring. The weapon 2 b>(2#[2.[> 2 at the Chamber of 2 at the Carousel. A horseis waiting to go. One of its 2 at the Big Top entrance.The Ringmaster beckons for your ticket 2 arrow at you 2 are only 13 diamonds in a pack.'What else will you give 2 are no match for its strength. 2 among the animal cages. A tiger in a combination-locked cage snarls 2 alien design-the Vortex 2 You'll have to start again 2 You have destroyed the Vortex, 2 You don't have i 2 You dig down, and find a box 2 You can't read it-it's a book oftickets 2 You can't go in that directio 2 You can't do that ye 2 You can't do that her 2 You can see: 2 Wheel. There is space for a 2 What will you give him? 2 Well Done! You have destroyed 2 WILD48 |J 2 WILD16 >: 2 Visible exits are: 2 Under the pigmy is a flashgun 2 They circle your car. One stops at last and says 'To live you 2 There is a chest in one corner 2 The universe is now in its 2 The trainer says 'Give me five diamonds, and I will move Nelly' 2 The tracks lead west. 2 The tiger eats the meat, and 2 The tiger attacks you, and you 2 The meat was drugged, and too 2 The map says the Vortex is 2 The lock opens, and you enter. 2 The lock opens, and you can go 2 The flash causes the box to 2 The elephant is getting in your way 2 The club lands in the doorway, holding it open just long enoughfor you to go through 2 The chest opens. Inside is a 2 The attendant takes your ticket 2 The Ferris Wheel can be seen slowly moving 2 The Bearded Lady's dead body is here. Diamonds from a necklace 2 That's no good 2 That isn't the right cod 2 That is no good! He said five 2 Teller's tent 2 South into the Ghost Train 2 Press RECORD, then any ke 2 No such objec 2 Mirrors. An attendant waits for your ticket 2 Mirror Maze exit 2 Luckily, all that is hit is the heart on your suit 2 Lady's tent. The sign has gone, and you can enter 2 JUGGLER'S BALL 2 It pierces your heart, and killsyou. You'll have to try again inanother life 2 Inside the box is a device of 2 Inquisition room. Torture scenessurround you. A rack turned by awheel is in a corner 2 In the cage is a trough 2 I see nothing special here 2 I don't see i 2 I do not understan 2 Horrors entrance. An attendant 2 His props-balls & clubs-scatter the floor 2 He swaps what you give him for akey, and says 'The 3rd & 12th 2 He says 'Very good, but there 2 He says 'That is not good enough.' 2 He accepts that, and leaves 2 Ferris Wheel moves. A car stops in front of you. You enter. 2 Enter the code 2 Carousel starts to move, gettingfaster, until at last, you 2 COMBINATIO 2 As you pull the 'lever' the 2 As you press the button a mirrorswings open. As you approach, itstarts to close 2 As you enter, a pigmy fires an 2 As you do this, a trapdoor opensin the floor 2 A trainer sweeps up 2 A WEAPON WITH A PLUNGE 2 A SMALL KE 2 A RAILWAY TIMETABL 2 A PACK OF CARD 2 A FAIRGROUND MA 2 A CLOWN'S SUI 2 888888888888888888888888888888888888888888:88888:9888888888888888888888888:888::99888::8888888F88888888888:88:::9988:::8888888F88888888888:88:999988:::8888888F88F88888888:8889999888888888888F88F88888888:88:9999::8888888888F88F88888888888=899:>>>888888888F88F88888888889999::>>>888888888F88F88888888889999::>>8888888888F88F888888888899::>>888888888888F88F888888888888::>>888888888888F88F888888888888::>>888888888888F88F88888888888:>>88888888888888F88F888888888888>>88888888888888F88F888888888888>>88888888888888F88F888888888888>>88888:88888888F888888888888888>>88888:88888888F888888888888888>>88888:88888888F88888888888888:::::888:88888888F8888888888888888888888:888888888888888888888888888888888888888888 1 c3c.a@cPce` 1 c,cCc>aPc`cu` 1 ` `$`)`-`:`Q`|` 1 WILD48 1 WILD16 1 HALL OF MIRRORS 1 Created with Ramsoft MakeTZX 1 @BUNKO BOOTH@ 1 %%%%%TIGER%%%%% 1 %%%%%%%%%%%%%%% 1 ~=(*=(0=(2=